Ryuu Konoha Genin
Posts : 7 Join date : 2010-07-26 Age : 29
| Subject: Ryuu's Jutsu Tue Jul 27, 2010 8:57 pm | |
| KSP- Spoiler:
Ninjutsu Knowledge- Level I: Allows the ninja to use basic Ninjutsu (note that some basic ninjutsu have other requirements).
- Level II: Allows the ninja to use basic ninjutsu and jutsu from an element of his choice.
Genjutsu- Level I: Allows the ninja the ability to use up to C-rank Genjutsu of a single sub-type.
Taijutsu- Level I: Allows the ninja to perform simple Taijutsu attacks, such as punches and kick combos. The Ninja may only use Taijutsu's equal to his level, and may not use a style.
ASP- Spoiler:
Combat SkillsAssassination- Level I: The user is stealthy and clever, able to hide in the shadows and move quietly, giving the ninja an edge. User is immune to Chakra Sensory Level I and is 10% less likely to get caught in break-ins.
- Level II: The Ninja is learned in anatomy, capable of targeting the vitals of an enemy's body with precision, for incapacitation, or assassination. User is immune to Chakra Sensory level II and is 20% less likely to get caught in break ins.
Chakra-BasedChakra Capacity- Level I: Allows the shinobi to sustain a bit more Chakra. 10% more Chakra. Sannin/Kage ninjas will have a reduction of five CP over the total CP (applying skill bonus).
- Level II: Allows the shinobi to sustain a greater amount of Chakra. 20% more Chakra. Sannin/Kage ninjas will have a reduction of five CP over the total CP (applying skill bonus).
Hand-Seal Expert- Level I: The Shinobi is able to make hand seals far faster, allowing them to mold chakra and perform jutsus at a quicker rate then others.
NinjutsuBasic- Spoiler:
Name: Henge no Jutsu [Transformation Technique] Type: Ninjutsu Sub-type: Basic Rank: E Orientation: Supplementary Cost: 2 Effects: The Henge technique is an ability utilized by a ninja to alter their body to a limited degree, molding their chakra into the shape of another and giving it the appearance of said person. Finally, they alter their voice in order to fit their character. The transformation is far from perfect however, a disguise that keen eyes and ears can see through. Mannerisms, speaking patterns, and knowledge of the one copied are not necessarily known to the user of this technique. While this jutsu does imitate physical appearances, it does not grant any unique qualities. Bloodlines, mutations, and other body alterations are not granted upon the Henge user- They only appear to be. This jutsu is easily disrupted when struck.
Name: Bunshin no Jutsu [Replication Technique] Type: Genjutsu Sub-type: Sight Rank: E Orientation: Cost: 1 Effects: A basic Genjutsu on which the user creates up to 5 copies of himself. This clones aren't real and are mainly used as a diversion. The clones can be destroyed like Kage Bunshin but they cannot hit a target. Because there are mere visual projections, they are not and do not effect their environment.
Name: Waza no Jutsu [Walking Technique] Type: Ninjutsu Sub-type: Chakra Rank: E Orientation: Supplementary Cost: 2 Effects: This technique is a must for any Shinobi. Difficult for some genins, Waza consists of basic manipulation of chakra through the fit. This is done through two ways. First, they may concentrate chakra to their soles to because adhesive, allowing them to walk on normally impossible surfaces, such as walls or a tree. Second, the user may force their chakra downward to act as a method of balance which grants them the ability to walk on water. Both take a constant concentration of chakra, and thus must be maintained each turn of usage for one chakra. This does not require hand seals.
Name: Chakra Shūgō [Chakra Manifestation] Type: Ninjutsu Sub-type: Chakra Rank: E Orientation: Supplementary Cost: N/A Effects: The ability to draw from their reservoir of stamina in order to generate more chakra to use. This technique allows a ninja to take their body's energy in order to cast more jutsus during a battle. 10% of the Shinobi's Max chakra is replenished (Rounded down from .5). However, each time this is done it exhausts the body, due to the nature of forcing it go beyond it's safe limits. Each time further strains a user. This may be cast three times during a battle, with any further attempts causing a person to collapse. When performing Chakra Shugo, you may not have performed any jutsus this turn, nor may use any while doing this. Techniques in use may be maintained if they are of a supplementary or defensive nature. The chakra granted by this ability is added on your next turn. For purposes of percent, you use your Rank base. (Do not apply modifiers such as Chakra Capacity!)
Katon- Spoiler:
Name:Katon Moeagaru Shuriken [Igniting Shurikens] Type: Ninjutsu Sub-type: Katon Rank: D Orientation: Defensive Cost: 3 Effects: A ranged technique that consists of drawing one's chakra and surrounding it around projectiles. The user will draw fire chakra along the surfaces of the projectiles and then throw them- In mid-air, they will be engulfed by flames, making them even more deadly.
Name: Okibikei [Blazing Fire Wall] Type: Ninjutsu Sub-type: Katon Rank: D Orientation: Supplementary, Offensive Cost: 4 Effects: A close-range fire technique, the user will release a short wave of flames from their mouth, creating a fiery barrier to burn nearby foes or shield themselves from oncoming attacks. Lasts for only a few seconds.
Name: Katon Nenshoute [Burning Hand] Type: Ninjutsu Sub-type: Katon Rank: D Orientation: Supplementary, Offensive Cost: 3 Effects: A fire jutsu utilized to improve taijutsu, Nenshoute consists of drawing chakra into a "Glove" of sorts around the user's hand. The ninja will then draw heat around the outside of the glove, dramatically increasing the temperature of it. This will cause any contact by the hands to cause searing damage to foes, burning hot enough to melt skin. This jutsu must be maintained.
Name: Katon Goukakyuu no Jutsu [Great Fireball Technique] Type: Ninjutsu Sub-type: Katon Rank: C Orientation: Offensive Cost: 6 Effects: A standard Katon technique, Goukakyuu is simple in nature. The user will draw chakra and air into their mouth, concentrating the energy before using their chakra's nature to cause a spark, causing a fire to erupt within their mouth which they then spew from their mouth. This will release a large fireball that will blaze through anything in it's path.
Name: Katon Ryuuka no Jutsu [Dragon Fire Technique] Type: Ninjutsu Sub-type: Katon Rank: C Orientation: Offensive Cost: 7 Effects: A versatile technique utilized with a set of wires or similar burnable objects, the user will release flames from their mouth on a number of "Chains". These chains will cross the battlefield to a point where they all meet, impacting each other and creating a fiery blast. The object of this technique is to maneuver a foe into one of these traps, a difficult feat due to both the time required to set up the correct positions as well as the danger of the foe. Nonetheless, Ryuuka is a potent technique.
Name: Katon Housenka no Jutsu [Mythical Fire Phoenix Technique] Type: Ninjutsu Sub-type: Katon Rank: C Orientation: Offensive Cost: 5 Effects: Similar to Goukakyuu, Katon Housenka releases flames from the mouth, drawing into the necessary components and then igniting them. Housenka no jutsu, however, does not focus the chakra into one simple large entity but infact releases a number of fireballs simultaneous from the mouth. Each fireball is small, but the sheer number of them can make it difficult to face. This just releases on an average a dozen fireballs.
GenjutsuAudio- Spoiler:
Name: Henseiki [Voice Mimic] Type: Genjutsu Sub-Type: Hear Rank: E Orientation: Supplementary Cost: 2 Effects: An academy level illusion in which causes the target to perceive the user’s voice as someone else's. The user must have heard the voice they wish to imitate.]
Jutsu PointsUsed/Unused Sources050: Genin 050: Genin Bonus | |
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Soujirou Suna Tokujō
Posts : 194 Join date : 2009-10-14
| Subject: Re: Ryuu's Jutsu Tue Jul 27, 2010 10:53 pm | |
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