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Madaraki Sho B-class Nukenin
Posts : 375 Join date : 2009-07-26 Age : 31
| Subject: Kenjutsu List Sun Oct 25, 2009 2:40 am | |
| Kenjutsu What are Kenjutsu? Kenjutsu are considered a sub-type of Taijutsu, functioning in much the same ways. The literal definition of Kenjutsu is "Sword Techniques"- However, for the sake of simplicity, all weapon-based arts are called Kenjutsu. Kenjutsu are different from standard taijutsu in the fact that they revolve around the usage of a specific tool, be it sword, bow, axe, or similar weapon. Kenjutsu thus almost always require a weapon to use. Kenjutsu share the same traits as taijutsu in their lack of hand seals, though like Tai they may have equivalents, such as specific movements or requirements to use. Kenjutsu, like Taijutsu, are classified into Styles which are Open or Hidden. Also like Taijutsu, Custom Kenjutsu may be made. Like Taijutsu, typically only Open styles will be listed.
Kyoukan - Assassin
- Spoiler:
Name: Tejina [Sleight of Hand] Type: Taijutsu Sub-type: Kyoukan Rank: D Orientation: Offensive Cost: Effects: A trick-technique utilized to surprise unwary foes, the Shinobi utilized a variety of visually illusions to jab at a foe seemingly unarmed, only for a small weapon (Such as a Kunai), to suddenly flicker into their hands. Because of the sudden shift in the attack style, it attempts to catch the unwary foe off-guard and strike an easy blow. Requires Level One Assassination.
Name: Kyokugi [Acrobatic Feet] Type: Taijutsu Sub-type: Kyokan Rank: D Orientation: Supplementary Cost: Effects: A technique whose basis is the "Walking" Technique, Kyokugi is a technique practiced by those wishing to deftly cross the battlefield in a erratic and unpredictable manner. The user takes a familiar concept, drawing chakra into their feet. In this variation, however, rather then becoming adheisive or merely standing upon a surface, this form of the jutsu creates chakra "Springs" upon the soles, which project a user forward. This essentially allows the user to bounce across the battlefield in a rapid manner, either distracting a foe or merely getting across tedious obstacles. Requires Level Two Assassination
Name: Tsukire [Moon Slice] Type: Kenjutsu Sub-type: Kyoukan Rank: D Orientation: Offensive Cost: Effects: An attack where an enemy will rush an opponent, apparently trying to stab a foe, only to launch themselves over an enemy, jumping in a path similar to a crescent moon while slashing at a foe's shoulder/neck/head. This allows the user to simultaneously surprise a foe, move behind them, and strike them from above.
Name: Shinjutsu [Acupuncture] Type: Taijutsu Sub-type: Kyokan Rank: C Orientation: Offensive Cost: Effects: This technique is utilized by a Shinobi to improve their ability to strike at the specific points of an enemy's body, aiming at the nervous system in order to cut off the connection of the body part to the brain. Thus, disabling an enemy by striking at specific points. Utilizing projectiles or blades, the shinobi will coat it with chakra, aiming at an opponent's body in order to strike it in such a way, spreading the chakra into the body to cut off it's connection for a short time-period.
Name: Boushikibou [Hat Trick] Type: Kenjutsu Sub-type: Kyoukan Rank: C Orientation: Offensive Cost: Effects: A technique that relies on chakra enhanced projectiles, the ninja will throw three knives, needles, or similar weapon at an opponent. The first shall be thrown normally, the next chakra-enhanced, the last containing an immense amount of force behind it. The purpose of this technique is to penetrate armors and defenses. The first blade shall strike the defense, the next pushing it further in, and the last striking it to push the blade in deeper, cracking bones if necessary. Each transfers their force to the next blade, surprising the enemy and breaking an opponent's defenses. Requires Level Two Assassination
Name: Kagekamen [Shadow Mask] Type: Kenjutsu Sub-type: Kyoukan Rank: C Orientation: Supplementary Cost: Effects: This technique utilizes a cloak, robe, or some other form of clothing that is capable of covering the majority of the body. The user will cover the garment will chakra, utilizing it to alter the color to fit the landscape, much like a chameleon in order to hide themselves. Weapons, body parts outside of the garment, are not effected by this. This technique does not provide true invisibility, but merely camouflage. An object striking the altered garment will disrupt the technique, ending it. Requires Level Two Assassination
Name: Bakuken [Bomb Fist] Type: Kenjutsu Sub-type: Kyoukan Rank: B Orientation: Offensive Cost: Effects: The shinobi shall secretly place an explosive tag upon their hand, typically upon their palm in order to hide it when making a fist. Upon nearing a foe they will ignite the tag and strike an enemy, attacking them seconds before the explosion. They will cover they hand with chakra and push the energy forward, thus directing the majority of the explosion towards an enemy. They will take damage from their proximity to the blast but reduced, the majority of the force being projected towards an enemy.
Name: Sōshōryū [Twin Rising Dragons] Type: Kenjutsu Sub-type: Kyoukan Rank: B Orientation: Offensive Cost: Effects: A technique that allows a ninja to manipulate several dozens of weapons by manipulating a string, sending chakra impulses in order to move the weapons in whatever manner he desires. This allows him to levitate and coordinate the weapons, surrounding a foe with them and slicing an enemy to pieces. The more weapons utilized, the stronger and more difficult this technique is to face. Requires strings of some sort to manipulate them. Requires Level Two Assination
Name: Ryuuchou no waza [Art of Flowing] Type: Kenjutsu Sub-type: Kyoukan Rank: B Orientation: Supplementary Cost: Effects: This technique is a jutsu that relaxes the body, the chakra soothing the muscle and relieving the stress and pain of the body. This causes the body to become lithe, responsive, and literately "Flow" around an opponent. It is not an increase in muscle force nor actually speed as much as it allows the user to remain calm and allow them to become precise, lessening by far-chance possible mistakes. As such this technique allows a shinobi to become closer to "Perfection", moving around a foes assault with the least amount of effort and striking with grace. Thus, their accuracy of blows and ability to dodge an enemies attacks are increased noticeably, ignoring weariness and wounds. Requires Level Three Assassination.
Name: Futarigoroshi [Double Murder] Type: Kenjutsu Sub-type: Kyoukan Rank: A Orientation: Offensive Cost: Effects: A close-range technique that utilizes a sudden burst of chakra in order to simultaneously sabotage the brain and heart at once. The ninja will charge a blade with an immense amount of chakra, stabbing into an opponent's body. That malevolent energy will then spread through the body via the bloodstream, entering both the heart and the brain, causing both to under take an immense amount of trauma, causing a heart attack as well as damaging brain cells of the foe. Because of this, even if they survive the heart trauma, they will take unrepairable damage to their psyche. Requires Master Level Assassination
Senkouken - Flash Blade
- Spoiler:
Name: Shunpo [Flash Step] Type: Taijutsu Sub-type: Senkouken Rank: D Orientation: Supplementary Cost: Effects: The first principle of Senkouken is speed- Being able to act quickly and efficiently. Senkou's core move thus is a technique that allows the user to propel themselves forward by allowing for a sudden push of chakra to strike from their feet onto the ground, propelling themselves at a speed that their movements become a blur. Skilled user's may project themselves at a point where they are no longer seen, and may utilize multiple steps in their attack. Shunpo is not a maintainable technique. Requires Level I Speed and Agility.
Name: Danmaku [Barrage] Type: Taijutsu Sub-type: Senkouken Rank: D Orientation: Offensive, Defensive Cost: Effects: The second principle of Senkouken is to cut. To slice through resistance, be it stone, steel, or flesh. The ability to perform efficiently through whatever they face. Danmaku allows one to energize their arms and allowing them to let out a barrage of slices, none particularly powerful but numerous. Being able to strike at an insane rate is key, as it will allow you to slip through a foe's defenses. This technique is tiring for the arms, however, as the chakra utilized tears at the muscles. Veterans strive to be able to perform simultaneous barrages. Requires Level One Speed and Agility.
Name: Batto [Draw] Type: Taijutsu Sub-type: Senkouken Rank: D Orientation: Defensive Cost: Effects: The third principle of Senkouken. Act. To know when to fight, how to fight. Not merely reflex but accuracy is what is necessary for a swordsman. Batto focuses on that discipline. By storing chakra into the sheath of a sword via transferring it through the sword in a similar manner to Shunpo. When the Senkou user draws his blade it will be propelled by a sudden push of force from the chakra. With this method, he may cut forward at a strength greater then his other strikes.
Name: Senka [Flash Blossom] Type: Sub-type: Rank: C Orientation: Offensive Cost: Effects: Senka is a specialized battojutsu that combines the first and third principles in order to silence a foe in a beautiful display. As with all battojutsus, the user begins by sheathing his blade and gathering his chakra to his feet in order to perform shunpo. Upon moving at a foe, they will draw the blade and at the same time begin to spin. Because of this movement, the user will be able to cut a foe not once but twice- The Initial blow from the first draw when they are in front of the opponent, and the second from the spin returning as they pass their foe. Because of the combined force of the shunpo, spin, and draw it is difficult move to defend against. Requires Level Two Speed and Agility.
Name: Tsubame Gaeshi [Swallow Reversal] Type: Taijutsu Sub-type: Senkouken Rank: C Orientation: Defensive Cost: Effects: A technique that was contributed to the style by a famous Samurai, the founder of the style altered the move to fit his own style. Tsubame Gaeshi combines the second and third principles, being able to cut at great speed and timing. This technique, in turn, involves two precise furious cuts. The user will begin with a downward cut in order to lure them in, apparently giving a foe an opening from the initial strike. In reality, it is merely a trap. Once the enemy nears, the user will spin the blade around in his hand and cut upward, chakra within the arm/s propelling it upward, mimicking the movements of the Swallow. Requires Level Two Speed and Agility.
Name: Hirameki [Flicker] Type: Taijutsu Sub-type: Senkouken Rank: C Orientation: Supplementary Cost: Effects: This jutsu relies on chakra being transferred down the hilt, causing the blade to glow vibrantly. When the user moves the blade, an optical illusion will be cause, the light of the blade moving a half-second before the actual one. This technique thus is able to slip past defenses by deceiving a foe's reactions. This makes fighting against the swordsman quite a challenge.
Name: Amatsukatta [Heavenly Cutter] Type: Taijutsu Sub-type: Senkouken Rank: B Orientation: Offensive Cost: Effects: A jutsu that utilizes the sword draw, like with Batto the user will transfer chakra down the hilt along the blade, concentrated it at a single point- The edge. When drawn the user will cut forward, a blade of chakra being released from the edge. This chakra blade will fling itself forward, slicing against objects in it's path. Even stone may be broken by this move.
Name: Gatotsu [Wolf's Fang] Type: Taijutsu Sub-type: Senkouken Rank: B Orientation: Offensive Cost: Effects: One of the few lunging techniques of Senkouken that do not rely on the third principle, Batto, Gatotsu begins like most lunging stances, the user drawing the blade and balancing the end of the blade with his fingers- Save that the blade is flipped, the sharp edge of the sword up. This characteristic, unusual in most forms. Upon doing so they will apply chakra from their fingers at the utmost tip of the blade, sharpening in to the point where it may pierce even steel. Once done so the user will lunge forward at an enemy, utilizing a stab attack to take advantage of the improve point. Once pierce by the initial steel, the attack will be able to slide easily through a foe, meeting no other resistance.
Name: Hayate [As fast as the Wind] Type: Taijutsu Sub-type: Senkouken Rank: B Orientation: Defensive Cost: Effects: A technique that combines the first and second principles, the user will utilized simultaneous flash steps and the blade to create a phenomenal defense. By utilizing flash step while spinning upon a leg, the user will rotate at high speeds. By then performing an additional one once the shunpo begins to slow, they move at an even faster rate, acquiring the previously gained momentum, while at the same time releasing an array of cuts creates a powerful whirlwind of steel, moving at such a speed that it seems that even the wind is caused. But the secret of this move lies on the rotation once maximized to cause a short-range vortex, drawing objects into this nightmare of blades. Requires Level Three Speed and Agility.
Name: Kamikaze [God's Wind] Type: Taijutsu Sub-type: Senkouken Rank: A Orientation: Offensive, Defensive Cost: Effects: A technique of mastery, this move combines all three core principles- Batto, Shunpo, and Danmaku- To create the Kamikaze. This technique utilizes the earlier techniques, Hayate and Amatsukatta, into a single technique. The move begins identically to Hayate, utilizing shunpos to rotate the user faster and faster. However, rather then mere cuts, the user will combine Draw and Cut to perform rather then mere slashes a barrage of force blades by performing Amatsukatta simultaneously, rapidly drawing and re-sheathing the blade to fling these deadly waves of chakra in all directions, a move that may easily annihilate a group of foes. Danmaku itself strains the arm, causing the muscles to tire easily- However, to constantly draw and sheath the sword while at the same time focusing chakra along the edge of the sword causes severe internal damage to a normal human's muscles, to the point that prolonged use or simultaneous one's may cause permanent damage. Because of this, Kamikaze is not simply reserved for Masters out of the wish for secrecy, but also out of protection. This technique requires three chakra to maintain each turn instead of one. Requires Master Level Speed and Agility.
Torasshu - Tiger Rush
- Spoiler:
Name: Assaihira Toushou [Crushing Palm Sword Cut] Type: Taijutsu Sub-type: Torasshu Rank: D Orientation: Offensive Cost: Effects: A user of Torasshu learns to use all available power in his attacks. Assaihira Toushou is a sword-based attack that relies on the user's strength to increase the speed and crushing power of the blow. The user does not cut- He thoroughly cracks his foes defense. The user will place their hand just above the dull side of the blade, just above the blade's guard. Upon striking at a foe they will smack the back of the blade, applying the full front of their strength to it in order to empower the cut, increasing the speed and ferocity of the blade. This technique does not require the Strength and Power, but it's effectiveness is based upon it.
Name: Touhaikeru [Backsword Kick] Type: Taijutsu Sub-type: Torasshu Rank: D Orientation: Offensive Cost: Effects: Iniatially, the concept would be strange to any untrained or knowledgable of Torasshu- Kicking a blade to empower a sword. The idea is almost comical, something one might expect to be a mere trick. Any whom had been struck by a Touhaikeru will know better. Much like Assaihira Toushou, the user will strike the dull side of the blade with his body mid-attack, launching in forward at a surprising speed. The human body has more power in it's leg than arms, making Touhaikeru more powerful than it's palm counterpart. However, the move requires a certain amount of balance, making it more difficult to utilize properly. Like the former technique, the jutsu does not require the Strength and Power skill, but it's effectiveness is based upon it.
Name: Tobutora [Leaping Tiger] Type: Taijutsu Sub-type: Omoirasshu Rank: D Orientation: Supplementary Cost: Effects: Tobutora utilizes the power in the legs to launch their body into the air, using unnatural human strength as the propellant. Orosu require stable ground in order to perform, due to the force being pressed against the surface the user is standing upon. The technique will launch the shinobi into the air like a human rocket, enabling them to escape the ground, reach high ground, and pounce upon an enemy from the air. Requires Strength and Power Lv.1
Name: Mawasu [Revolve] Type: Taijutsu Sub-type: Omoirasshu Rank: C Orientation: Supplementary Cost: Effects: This technique requires the user's weapon to have a form of string, rope, or similar cloth attached to the hilt of a weapon, typically the pommel. The user will spin their weapon in a circle, rotating it at high speeds above their head or to their side. The user will steadily add more force to their spinning, gathering an impressive amount of momentum. Beyond an intimidating show, an attack made after Mawasu has a noticeable amount of power, and can be utilized defensively against a foe.
Name: Sakeru [Tear] Type: Taijutsu Sub-type: Torasshu Rank: C Orientation: Offensive Cost: Effects: This technique relies on dragging the blade above their hand and lowering their body down towards the earth, clearly preparing to swing. Drawing chakra into their arms the ninja will accumulate enough force before swinging the sword much like a bat, the force such that the air itself is blown backward. It's rending power is such that it can cleave bones if a foe is foolish enough to stand in the way of the attack. Requires Strength and Power Lv.2.
Name: Toradan [Tiger Bullet] Type: Taijutsu Sub-type: Torasshu Rank: C Orientation: Offensive Cost: Effects: This technique utilizes what many would normally consider merely a case- The sheathe. This technique is typically utilized as an initial attack, and is one of the few projectile-sword based moves of Torasshu. The user will swing the still sheathed weapon at an opponent with such force that the sheath is launched at foe, striking at a foe with the force of canon. Requires Strength and Power Lv.1
Name: Toraneji [Tiger Screw] Type: Taijutsu Sub-type: Torasshu Rank: B Orientation: Offensive Cost: Effects: A technique especially designed to close the distance between a foe, the user will shift their body, twisting their body in preparation, typically waiting for the moment when a foe drops their guard. Then, utilizing the same air leap method as Orosu, the user will launch themselves into the air- Spiraling sideways, blade held close as they're flung towards their foe, striking at a foe only after the distance is close. Like Mawaru, this technique utilizes momentum as a cruel ally, falling upon the foe with the full force of their strength and gravity to crush a foe with their blade. Defending against this move is painfully difficult. Requires Lv.3 Strength and Power., Orosu, and Mawaru.
Name: Oodoradan [ Great Tiger Bullet ] Type: Taijutsu Sub-type: Torasshu Rank: B Orientation: Offensive Cost: Effects: No mere blunt tool is utilized with Oodoradan. This technique utilizes the sword itself, sacrificing the weapon in order to obtain a powerful missile capable of splitting skulls and metal alike. The method of usage is the same- A blade swung at an enemy with such force that accuracy is assured, tempered by the weight and quality of the weapon released. The greater the weight of the weapon the greater the impact. Requires Toradan.
Name: Tachikiru [Cutting Asunder] Type: Taijutsu Sub-type: Torasshu Rank: B Orientation: Offensive Cost: Effects: Tachikiru purpose is simple- Breaking through what stands in it's way. This technique is a charge, raising the blade/s and placing the user's arms in a backwards grip. The user will lower their body towards the ground, a runner's stance as they leer at their target. Then they will come, surging forward in an all-or-nothing attempt to break down what stands in their way, pushing with enough strength to crumble walls and bull-rush their foe. Requires Strength and Power Lv.3
Name: japanese [english] Type: Sub-type: Rank: A Orientation: Cost: Effects:
Shigai - Death Scythe
- Spoiler:
Name: japanese [english] Type: Sub-type: Rank: Orientation: Cost: Effects:
Last edited by Madaraki Sho on Fri Oct 26, 2012 4:34 pm; edited 6 times in total | |
| | | Madaraki Sho B-class Nukenin
Posts : 375 Join date : 2009-07-26 Age : 31
| Subject: Re: Kenjutsu List Sun May 30, 2010 3:00 pm | |
| Description/History: This is the style commonly used by knights. In it's prime it was used on fully armored opponents to nullify their armor and destroy most infantry that got in the way. The style is commonly associated with longswords, broadswords, etc., but it has been seen used with rapiers. If one can utilize this style with a rapier, it could be transferred over to a katana or other japanese sword. The style was brought to Japan during an expedition voyage around the continent of Eurasia. After a short stop in Japan, a man by the name of Cornelius Faust stayed behind. This man was not only a practitioner of Älter-Ritterlich Kunst, but a practiced master of the style. He normally used a common longsword with the style, but also mastered the style with a rapier and eventually a katana. Though with these smaller blades some techniques are impossible, there are many opportunities with a lighter blade to be explored. Cornelius taught his style to many ranging from simple town folk to high level samurai/nin. Many chose to adapt their own swords to use the style, some chose to adapt a new blade. Whichever way they chose, the style has been gaining some recognition. This style was famous for its strength, but with the new generation of users agility and speed has become another deadly factor to the style. Status: Very Open. As in, if one has an idea for a technique then pm it to me, and I will review it (and probably like it) and request it get added. Älter-Ritterlich Kunst (Old Knightly Ways) Stances: Älter-Ritterlich Kunst has many stances that must be observed and mastered to use effectively. Thankfully the stances are fairly simple so most people can master them with ease. - Spoiler:
Offensive: •Halb Schwert, Half sword: An offensive stance that has one place their hand near the center of blade where they grip it the same way one grips the handle. •Zornhut, Sliding: An offensive stance that is an advancement of Halb Schwert. It doubles as a small defensive stand used the parry or block attacks that come horizontally. It involves switching where you hold the sword. Instead of grasping the handle, one grips the blade instead.
•Ochse, Ox: An offensive stance that holds the sword about head level, and points the blade ahead of the user.
•Posta Sagittaria, Arrowhead mail: An offensive stance that emphasizes speed. The sword is held with the point directed straight forward. A hand is placed on the blade with only two fingers touching. This stance works best with rapiers, but if the user is strong enough it can be achieved with even a longsword.
Defensive: •Alber, Adapt: A defensive stance that has one place the sword in front of the swordsman pointed towards the ground with the flat facing the foe where it is ready for blocking.
•Krone, Crown: A defensive stance that focuses around countering opponents. The sword is held with the handle above one's head, and a hand is held on the blade for more stable blocking. The blade is pointed towards the ground. The sword makes a diagonal angle.
•Gewappnet Schützen, Armed Protect: A defensive stance that is used when avoiding attacks are impossible. It uses the flat of the blade to defend the torso to detour any killing blows while leaving the arms and legs at the mercy of the attack. The sword's point is pointed towards the ground or placed in the ground, and the sword is completely vertical
Meister Hau: Requires Taijutsu Level III and Weapon Specialist Level III •Pflug, Plow: An all purpose stance that allows for easy attacking possibility while keeping the blade close and at an angle ready for defending. The sword is held near the hip.
Rank: E - Spoiler:
Name: Zecke [Tick] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: None Rank: E Orientation: Offensive Cost: An offensive skill requiring no stance. It is simply an overhead strike that uses the flat of the blade to deliver blunt damage without the intent of causing death. The purpose of this is to knock someone unconscious or to strike a foe with their back turned.
Name: Eisen Pforte [Iron gate] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: Alber Rank: E Orientation: Defensive Cost: It is known as an Iron Defense for it's versatility for blocking all manner of swords and strikes. One commonly uses the flat of the blade to deflect on coming attacks while using as little movement as possible.
Name: Schwerlich Hau [Hardly Strike] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: None Rank: E Orientation: Defensive Cost: An offensive technique that is known for its speed. It involves a quick and strong horizontal slash that is designed for individual opponents.
Rank: D - Spoiler:
Name: Hals Reißen [Neck break] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: Halb Schwert Rank: D Orientation: Offensive Cost: It uses the hand near the center of the blade as a pivot point to deliver a blow. The other arm is thrust towards the opponent, and either the fist or the end of the hilt is struck against the foe. If the opponent is struck on the head or neck it could be a decisive blow.
Name: Ablaufen [Run] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: None Rank: D Orientation: Offensive Cost: This technique is designed to get around shielded or defensive opponents. Its purpose is to trick them into guarding in a direction, but then attack from the other. It usually consists of a sword strike that goes close, but swings around the foe. Then in a quick movement, the sword changes direction to hit the opponent in their unguarded side. Requires: Speed and Agility Level I
Name: Brennt Schüren [Burning Fuel] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: Krone Rank: D Orientation: Offensive Cost: After receiving a hit, the user turns the blade upward quickly, and stabs with the blade. This effectively neutralizes the weapon, leaving the attacker wide open, and delivers a serious blow. Requires: Strength and Power Level I
Name: Rauschen [Murmur] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: Krone Rank: D Orientation: Defensive Cost: A defensive technique that uses the sharp of the blade to deflect attacks. It is the opposite of Porto di Ferro Mezzena. It uses large and quick arm movements to deflect many attacks using the sharp of the blade. Requires: Weapon Specialist Level II
Name: Ringen Am Schwert [On the Rings Sword] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: None Rank: (Rank Dependent On Taijutsu Level) Orientation: Offensive Cost: It is a move that combines swordplay with unarmed combat. Taijutsu Level I - Rank D: The sword is moved aside and a single unarmed blow may be thrown. Taijutsu Level II - Rank D: The sword is moved aside and at most three unarmed blows may be thrown. Taijutsu Level III - Rank C: The sword can be employed with the combo. One sword strike and three unarmed blows may be used. Taijutsu Master Level - Rank C: Three sword strikes and three unarmed blows may be used. Taijutsu Legend Level - Rank B: Three sword strikes and five unarmed blows may be used.
Rank: C - Spoiler:
Name: Doppel Rund Streich [Double String Around] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: Ochse Rank: C Orientation: Offensive Cost: It involves two horizontally swung strikes that can hit multiple opponents. It starts from the right, and is the sword is swung almost 320 degrees around. Then the sword is swung back to the right into its original position. Requires: Weapon Specialist Level II
Name: Mord Schlag [Killing blow] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: Zornhut Rank: C Orientation: Offensive Cost: Its purpose is to use the hilt like a war-hammer to pierce armor and other hard defenses. If one is strong enough, the sword can be used to destroy stone and other hard surfaces. Requires: Broadsword or Longsword Requires: Weapon Specialist Level II
Name: Passos Straordinario [Extraordinary Step] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: Posta Sagittaria Rank: C Orientation: Offensive Cost: It is a stabbing attacking that's power is fueled by the user's speed and striking strength. The sword impales the target almost entirely to the hilt. Then the sword is pulled out as quickly as possible with a slight angle added. Requires: Speed and Agility Level II If using Broadsword or Longsword, Requires: Weapon Specialist III and Strength and Power Level I
Name: Porto di Ferro Mezzena [Iron Gate Half] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: Posta Sagittaria Rank: C Orientation: Defensive Cost: A defensive technique that uses the flat of the blade to deflect attacks. This technique is meant for deflecting many on coming attacks without moving very much. Requires: Weapon Specialist Level II
Rank: B - Spoiler:
Name: Meister Hau, Drei Wunder [Master Strike, Three Wonder] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: None Rank: B Orientation: Offensive Cost: One of Älter-Ritterlich Kunst's most powerful offensive techniques. It can be used with any stance, and is known for its great destructive power and speed. It is three sword strikes that are swung in an instant that are said to be so fast that it doesn't even look like one sword strike was done. Requires: Weapon Specialist Level III
Rank: A - Spoiler:
Name: Fühlen [Feel] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: None Rank: A Orientation: Supplementary Cost: It is a person's ability to sense their surrounding grinded to the extreme. One is able to not only sense their opponents intent, but their next movement. Fühlen's prediction abilities do not apply to Ninjutsu or Genjutsu. Fühlen can only follow techniques of the user's rank and taijutsu level. Only aids in evasion slightly. Requires: Taijutsu Master Level
Name: Meister Hau, Nachreizen [Master Strike, Before the After] Type: Taijutsu Sub-type: Älter-Ritterlich Kunst Stance: Fühlen Rank: A Orientation: Offensive Cost: Rank D + 2, Rank C + 3, Rank B + 4 This is the ultimate counter. One completely sees through their opponent's attack to deliver a blow while they are unable to guard. This technique is used in conjunction with any other ability, increasing their chance to hit and their rank by one level at the cost of some chakra. Requires: Weapon Specialist Master Level
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