[K]otorasu Suna Chūnin
Posts : 146 Join date : 2009-10-10 Age : 32
| Subject: [K] Skills and Jutsus Wed Oct 14, 2009 6:32 pm | |
| skills
knowledge Genjutsu Knowledge o Level I: Allows the ninja the ability to use up to C-rank Genjutsu of a single sub-type.
Ninjutsu Knowledge o Level I: Allows the ninja to use basic Ninjutsu (note that some basic ninjutsu have other requirements). o Level II: Allows the ninja to use basic ninjutsu and jutsu from an element of his choice. o Level III: Allows the ninja to use basic ninjutsu and to have two ninjutsu elements. The second will only allow the ninja to use ninjutsu of lower rank than himself.
Taijutsu Knowledge o Level I: Allows the ninja to perform simple Taijutsu attacks, such as punches and kick combos. The Ninja may only use Taijutsu's equal to his level, and may not use a style. o Level II: Allows the ninja to have one Taijutsu fighting style with all allowed rank jutsus. o Level III: Allows the user to have two Taijutsu styles. The second one will only allow to use jutsus of lower rank then himself. The user gains a level one combat trait for free. ability
jutsu point | and | skill point | registry
knowledge: [fourteen] of [fourteen] ability: [fifteen] of [fifteen]
jutsu point log genin 100 [jp] basic -15 [jp] ninjutsu -75 [jp] taijutsu -0 [jp] genjutsu -0 [jp] as of 10-14-09 10 [jp] [new] as of 1-20-10 plus six ksp for rank-up as of 1-20-10 plus eight asp for rank-up as of 1-20-10 plus sixty jp for rank-up taijutsu -45 [jp] list of additions
- genjutsu level added
- taijutsu upped to level three
- ninjutsu upped to level three
- agility upped to level three
- strength and power level one added [effect of level three tai]
- weapon specialist upped to level three
- chakra capacity upped to level two
- rakanken established as primary taijutsu style
- senkouken demoted to secondary
- rakanken jutsus added
jutsu registry
basic
Name Henge no Jutsu [Transformation Technique] Type Ninjutsu Sub-type Basic Rank E Orientation Supplementary Cost one Effects The Henge technique is an ability utilized by a ninja to alter their body to a limited degree, molding their chakra into the shape of another and giving it the appearance of said person. Finally, they alter their voice in order to fit their character. The transformation is far from perfect however, a disguise that keen eyes and ears can see through. Mannerisms, speaking patterns, and knowledge of the one copied are not necessarily known to the user of this technique. While this jutsu does imitate physical appearances, it does not grant any unique qualities. Bloodlines, mutations, and other body alterations are not granted upon the Henge user- They only appear to be. This jutsu is easily disrupted when struck.
Name Bunshin no Jutsu [Replication Technique] Type Genjutsu Sub-type Sight Rank E Cost two Effects A basic Genjutsu on which the user creates up to 5 copies of himself. This clones aren't real and are mainly used as a diversion. The clones can be destroyed like Kage Bunshin but they cannot hit a target. Because there are mere visual projections, they are not and do not effect their environment.
Name Waza no Jutsu [Walking Technique] Type Ninjutsu Sub-type Chakra Rank E Orientation Supplementary Cost one Effects This technique is a must for any Shinobi. Difficult for some genins, Waza consists of basic manipulation of chakra through the fit. This is done through two ways. First, they may concentrate chakra to their soles to because adhesive, allowing them to walk on normally impossible surfaces, such as walls or a tree. Second, the user may force their chakra downward to act as a method of balance which grants them the ability to walk on water. Both take a constant concentration of chakra, and thus must be maintained each turn of usage for one chakra. This does not require hand seals.
ninjutsu
Name Katon Okibikei [Blazing Fire Wall] Type Ninjutsu Sub-type Katon Rank D Orientation Defensive Cost four Effects A close-range fire technique, the user will release a short wave of flames from their mouth, creating a fiery barrier to burn nearby foes or shield themselves from oncoming attacks. Lasts for only a few seconds.
Name Katon Moeagaru Shuriken [Igniting Shurikens] Type Ninjutsu Sub-type Katon Rank D Orientation Supplementary, Offensive Cost three Effects A ranged technique that consists of drawing one's chakra and surrounding it around projectiles. The user will draw fire chakra along the surfaces of the projectiles and then throw them- In mid-air, they will be engulfed by flames, making them even more deadly.
Name Katon Nenshoute [Burning Hand] Type Ninjutsu Sub-type Katon Rank D Orientation Supplementary, Offensive Cost three Effects A fire jutsu utilized to improve taijutsu, Nenshoute consists of drawing chakra into a "Glove" of sorts around the user's hand. The ninja will then draw heat around the outside of the glove, dramatically increasing the temperature of it. This will cause any contact by the hands to cause searing damage to foes, burning hot enough to melt skin. This jutsu must be maintained.
Name Katon Goukakyuu no Jutsu [Great Fireball Technique] Type Ninjutsu Sub-type Katon Rank C Orientation Offensive Cost six Effects A standard Katon technique, Goukakyuu is simple in nature. The user will draw chakra and air into their mouth, concentrating the energy before using their chakra's nature to cause a spark, causing a fire to erupt within their mouth which they then spew from their mouth. This will release a large fireball that will blaze through anything in it's path.
Name Katon Ryuuka no Jutsu [Dragon Fire Technique] Type Ninjutsu Sub-type Katon Rank C Orientation Offensive Cost seven Effects A versatile technique utilized with a set of wires or similar burnable objects, the user will release flames from their mouth on a number of "Chains". These chains will cross the battlefield to a point where they all meet, impacting each other and creating a fiery blast. The object of this technique is to maneuver a foe into one of these traps, a difficult feat due to both the time required to set up the correct positions as well as the danger of the foe. Nonetheless, Ryuuka is a potent technique.
Name Katon Housenka no Jutsu [Mythical Fire Phoenix Technique] Type Ninjutsu Sub-type Katon Rank C Orientation Offensive Cost seven Effects Similar to Goukakyuu, Katon Housenka releases flames from the mouth, drawing into the necessary components and then igniting them. Housenka no jutsu, however, does not focus the chakra into one simple large entity but infact releases a number of fireballs simultaneous from the mouth. Each fireball is small, but the sheer number of them can make it difficult to face. This just releases on an average a dozen fireballs.
taijutsu primary - rakanken Name Ōshi [Bull] Type Taijutsu Sub-type Rakanken Rank D Orientation Offensive Cost three Effects A taijutsu that relies on the weight, size, and muscle of the body to knockdown a foe. The user will rush at an opponent, ungracefully slamming into them without an ounce of mercy.
Name Taka [Falcon] Type Taijutsu Sub-type Rakanken Rank D Orientation Offensive Cost four Effects The ninja will throw themselves into the air, rising above an opponent. The ninja will then use the momentum of gravity and weight to fall upon an opponent, striking downward as they fall upon a foe with their elbow.
Name Uma [Horse] Type Taijutsu Sub-type Rakanken Rank D Orientation Offensive Cost four Effects A jutsu that gathers force by utilizing chakra to propel one's leg, this technique will cause a kick to spring forward like a hammer, knocking the breath of their opponent if not their blood. Requires Level I Power and Strength.
Name Tsūten Kyaku [Bruising Sky Leg] Type Taijutsu Sub-type Rakanken Rank C Orientation Offensive Cost six Effects This Tai move is a powerful downward kick, crushing whatever happens to be in it's way. The user will first lift their leg, be it on the ground or while above an opponent, and then swing in a downward arc, the concentrated strength impacting sharply on whatever the foot happens to come into with, making it a threatening move. Requires Level I Power and Strength.
secondary - senkouken
Name Shunpo [Flash Step] Type Taijutsu Sub-type Senkouken Rank D Orientation Supplementary Cost four Effects The first principle of Senkouken is speed- Being able to act quickly and efficiently. Senkou's core move thus is a technique that allows the user to propel themselves forward by allowing for a sudden push of chakra to strike from their feet onto the ground, propelling themselves at a speed that their movements become a blur. Skilled user's may project themselves at a point where they are no longer seen, and may utilize multiple steps in their attack. Senkouken is not a maintainable technique. Requires Level I Speed and Agility.
Last edited by [K]otorasu on Sun Nov 29, 2009 8:25 pm; edited 5 times in total | |
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[K]otorasu Suna Chūnin
Posts : 146 Join date : 2009-10-10 Age : 32
| Subject: Re: [K] Skills and Jutsus Wed Oct 14, 2009 10:15 pm | |
| Shiagari.
Heheh...waiting for Senkouken to come out.
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[K]otorasu Suna Chūnin
Posts : 146 Join date : 2009-10-10 Age : 32
| Subject: Re: [K] Skills and Jutsus Sun Nov 29, 2009 8:26 pm | |
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Shinko Ame ANBU Jōnin
Posts : 220 Join date : 2009-07-26
| Subject: Re: [K] Skills and Jutsus Fri Jan 08, 2010 8:54 pm | |
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| Subject: Re: [K] Skills and Jutsus | |
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