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| | Kamina's Jutsu and things | |
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Kamina C-class Nukenin
Posts : 227 Join date : 2010-01-11 Age : 29
| Subject: Kamina's Jutsu and things Sun Jan 17, 2010 1:42 pm | |
| Knowledge Skills - Spoiler:
Genjutsu Knowledge
Level I: Allows the ninja the ability to use up to C-rank Genjutsu of a single sub-type.
Ninjutsu Knowledge
Level I: Allows the ninja to use basic Ninjutsu (note that some basic ninjutsu have other requirements).
Taijutsu Knowledge
Level II: Allows the ninja to have one Taijutsu fighting style with all allowed rank jutsus.
Ability Skill - Spoiler:
Combat Skills
Agility and Speed
Level II: Gives the ninja more speed and agility than before, allowing him to dodge ranged attacks, such as shurikens with more efficiency.
Strength and Power
Level II: Gives the ninja more strength and power then average ninja do, which allows them to deliver more damage in their Taijutsu attacks. The strength level of the ninja will be enough to crack stone with an attack.
Genjutsu Resistance
Level I: Allows the ninja to realize if he got trapped in a Genjutsu of the same rank, making it easier to make a plan of escape. Allows the use of Genjutsu Kai. Requires at least Genjutsu Knowledge level I.
Taijutu- Spoiler:
Name: Taren-Ken [Multi-Punch)] Type: Taijutsu Sub-type: Chisokuken Rank: D Orientation: Offensive Cost: 3 Effects: The ninja will release a barrage of fist blow, seeking not to strike as hard as possible but rather as much as possible, each strike weak on its own but together a powerful flurry.
Name: Taren-Kikku [Multi-Kick] Type: Taijutsu Sub-type: Chisokuken Rank: D Orientation: Offensive Cost: 3 Effects: The ninja will release a barrage of kicks, seeking not to strike as hard as possible but rather as much as possible, each strike weak on its own but together a powerful flurry.
Name: Bōsekitade [Spinning Heavy Blow] Type: Sub-type: Rank: C Orientation: Offensive, Defensive Cost: 6 Effects: A technique in which the user will rotate their body at high speeds, releasing punches and kicks at anyone near them. Foes nearby will be caught off-guard by the sudden rotating blows, enhanced by the momentum caused by spinning. This technique is useful for facing groups.
Genjutsu- Spoiler:
Name: Fusenmei Genzō [Vision Blur] Type: Genjutsu Sub-type: Sight Rank: D Orientation: Supplementary Cost: 4 Effects: Fusenmei Genzō convinces the mind that their vision is blurring for a moment, disorienting them and causing an opening for attack
Name: Magen: Narakumi no Jutsu [Demonic Illusion: Vision of Hell] Type: Genjutsu Sub-type: Sight Rank: D Orientation: Supplementary Cost: 4 Effects: An illusion that makes the target see a shocking scene, such as a dying friend or anything else the user sees fit, making the target lower their defenses.
Name: Kasumi Jūsha no Jutsu [Mist Servant Technique] Type: Genjutsu Sub-type: Sight Rank: C Orientation: Supplementary Cost: 7 Effects: Essentially a more advance version of the Bunshin technique, this technique produces twenty images of a person. Unlike the normal Bushin, these clones will reform if damaged as if made of a gooey substance. These clones however cannot cause any physical damage, they are still illusions.
Ninjutsu- Spoiler:
Name: Bunshin no Jutsu [Replication Technique] Type: Genjutsu Sub-type: Sight Rank: E Orientation: Cost: 1 Effects: A basic Genjutsu on which the user creates up to 5 copies of himself. This clones aren't real and are mainly used as a diversion. The clones can be destroyed like Kage Bunshin but they cannot hit a target. Because there are mere visual projections, they are not and do not effect their environment.
Name: Waza no Jutsu [Walking Technique] Type: Ninjutsu Sub-type: Chakra Rank: E Orientation: Supplementary Cost: 1+1 Effects: This technique is a must for any Shinobi. Difficult for some genins, Waza consists of basic manipulation of chakra through the fit. This is done through two ways. First, they may concentrate chakra to their soles to because adhesive, allowing them to walk on normally impossible surfaces, such as walls or a tree. Second, the user may force their chakra downward to act as a method of balance which grants them the ability to walk on water. Both take a constant concentration of chakra, and thus must be maintained each turn of usage for one chakra. This does not require hand seals.
Name: Chakra Shūgō [Chakra Manifestation] Type: Ninjutsu Sub-type: Chakra Rank: E Orientation: Supplementary Cost: N/A Effects: The ability to draw from their reservoir of stamina in order to generate more chakra to use. This technique allows a ninja to take their body's energy in order to cast more jutsus during a battle. 10% of the Shinobi's Max chakra is replenished (Rounded down from .5). However, each time this is done it exhausts the body, due to the nature of forcing it go beyond it's safe limits. Each time further strains a user. This may be cast three times during a battle, with any further attempts causing a person to collapse. When performing Chakra Shugo, you may not have performed any jutsus this turn, nor may use any while doing this. Techniques in use may be maintained if they are of a supplementary or defensive nature. The chakra granted by this ability is added on your next turn. For purposes of percent, you use your Rank base. (Do not apply modifiers such as Chakra Capacity!)
Name: Genjutsu Kai [Illusion Technique Release] Type: Ninjutsu Sub-type: Chakra Rank: C Orientation: Defensive Cost: Equal the cost of the genjutsu. If it is B-rank, it costs 3 more to break, 5 if A, and 7 if S-rank. Effects: This basic technique allows the user to stop their flow of chakra and reactivate it in a burst of energy, essentially restarting their body in order to rid themselves of harmful chakra influences, most notably that of genjutsu. This technique may break genjutsus consisting of one sub-type.
100/100
Last edited by Kamina on Sun Jan 17, 2010 3:48 pm; edited 5 times in total | |
| | | Madaraki Sho B-class Nukenin
Posts : 375 Join date : 2009-07-26 Age : 31
| Subject: Re: Kamina's Jutsu and things Sun Jan 17, 2010 2:22 pm | |
| Character is simple and functional. However, I'd like you to list your JP, and I would suggest listing your total amount of Jutsus. Finally, you have neglected to select your chakra costs. If you are unsure, Es cost 1 to 2, Ds cost 2-5, and Cs cost 5-8. While we do not presume to tell you the costs, choosing all of the lowest is technically allowed but usually looked down upon unless they are of a high rank. The purpose of allowing a person's cost is so their may display their characters preferences. Thus, it would make sense for a Tai specialist to have overall lower costs then his genjutsus. This merely a guideline, however. Beyond that, it looks fine to me. | |
| | | Kamina C-class Nukenin
Posts : 227 Join date : 2010-01-11 Age : 29
| Subject: Re: Kamina's Jutsu and things Sun Jan 17, 2010 2:32 pm | |
| I added the costs. I always seem to forget to add them when im done. | |
| | | Shinko Ame ANBU Jōnin
Posts : 220 Join date : 2009-07-26
| Subject: Re: Kamina's Jutsu and things Sun Jan 17, 2010 3:32 pm | |
| You can't have more than one Sub-type with level 1 genjutsu ~~ | |
| | | Kamina C-class Nukenin
Posts : 227 Join date : 2010-01-11 Age : 29
| Subject: Re: Kamina's Jutsu and things Sun Jan 17, 2010 3:41 pm | |
| I thought it meant, only one subtype for every genjutsu. My mistake. | |
| | | Madaraki Sho B-class Nukenin
Posts : 375 Join date : 2009-07-26 Age : 31
| Subject: Re: Kamina's Jutsu and things Sun Jan 17, 2010 4:53 pm | |
| No, Kamina's right. It means each individual jutsu can only have one sub type.
Its not "You can only use visual", its you can't have "Visual and Audio" which are by default harder to release. | |
| | | Kujo The Fuzzy A-class Nukenin
Posts : 62 Join date : 2009-09-26 Age : 31 Location : Probally some place pissing you off
| Subject: Re: Kamina's Jutsu and things Sun Jan 17, 2010 5:46 pm | |
| Approved sorry for the mistake ~~ | |
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